Farming Simulator 22 Hyp-Trailer about a smart farmer and inexperienced Salaga

For some time for Farming Simulator Road CG-trailers are produced, which will envy other AAA projects. The next part of the series was no exception: a cinematic video on Farming Simulator 22 offers to see the story of the family business.

The video demonstrates some game features: for example, in the new part you can plant grapes, olives and sorghum, in the list of agricultural machinery, cars appeared from vehicles from Mack Trucks, and the seasons change. The trailer also has a call to get up at six in the morning – we hope that it is not a mandatory gameplay requirement!

Farming Simulator 22 It comes out on November 22, 2021 on PC (Steam), Xbox, PlayStation and Stadia. It remains only to wait for the proper music to be imposed on the trailer ..

June 23, 2021 Mobile Devil May Cry: Peak of Combat will come out outside China

June 23, 2021 EA showed something similar to the teaser for the Games for EA Play Live

The best comments

So beautiful trailer that https://new-king-casino.co.uk/mobile-app/ I already wanted to quit work, family and leave for the farm: D

Not a fan of games with this topic, but the video is wonderful, makes you watch to the end!

Typical manicure of farm workers

Join the Association of Farmers around the world.We will make our fields again great!Plant to Day, Harvest Tomorrow!

The trailer also has a call to get up at six in the morning – we hope that it is not a mandatory gameplay requirement!

It will be very funny if the situation with the canom is repeated, where you need to constantly be ready for attacks at 2 a.m

damn it, boomer, well, you are tough and do not buy Rofl. With your shuming only to shout. Let’s better normally chillane and finish! The sympathetic is all!

All day in work, there is no time to cut your nails.

she has money for such a technique.

Salag, Salag, Salag!

Damn, now after FC5 I can not react differently to this word.

Hype trailer? What is this hype? You yourself decided or came up with it? There are no more Russian words?

A large patch for Battlefield 2042 came out – a new card, weapons and a free combat pass

Dice Suddenly released update 9.2.0 for Battlefield 2042 on all platforms. The patch was not just a collection of corrections: the developers added a new map, weapon, equipment and even a free combat pass associated with the upcoming Battlefield 6 .

Return "Ivodzima"

The main surprise of the update was the legendary map called "Ivodzima". Location familiar to players in Battlefield 1942, Battlefield 1943 and Battlefield V, in 2042 I received a new feature – the current volcano. In addition, it can be planted on it from the boats, hide in bunkers and fight in trenches.

Fresh guns

The assault rifle KFS2000.

Semi -automatic sniper rifle Lynx.

The arsenal will be replenished with two new trunks:

KFS2000-assault rifle with a bullpap component, characterized by a stable dedication and versatility.

Lynx-semi-automatic sniper rifle, familiar to participants https://megarich.uk/mobile-app/ in the beta test Battlefield 6. She pierces the equipment and blows shelters. Participants of the recent "Beta" will get free, everyone else will have to open the barrel separately.

New "birds"

From Portal to the Total Military Conflict (All-out Warfare)-the main regime Battlefield 2042 -Two attacking assault aircraft arrived: A10 WARTHOG and SU25-TM Frogfoot. Developers processed their abilities and strengthened their role as "armored vehicles".

Free combat pass

From August 18 to October 7, there is a free combat pass of 60 levels. It is dedicated to the past games of the series: awards are created under inspiration from Battlefield 1 , Battlefield v, Battlefield: Bad Company 2, Battlefield 3 and Battlefield 4 . Among the novelties are more than 50 customization subjects and 30 exclusive bonuses for Battlefield 6. The latter can be taken on the 8th, 19th, 30th, 40th, 49th and 60th levels of passage.

Events and Art from the Community

From September 2 to 30, the Best of Portal event starts – players with the best modes created in the editor will be updated every 48 hours. Participants will be able to earn new awards.

In addition, the update started the Community Art Series project, within which the work of talented artists from the community is turned into game cards. The first series refers to the cult series Battlefield Friends and is dedicated to his spirit of friendship and humor. The author of the debut set was the artist Pericote9, whose work is now available in the game.

Corrections and balance

In the update, developers thoroughly processed the balance of weapons and equipment, and also eliminated a number of bugs.

Weapons: Visual errors with shops, lasers and under -barrels are fixed. Updated modifications and interface indicators. NTW-50 rifle received increased damage on light technique and gadgets. An-94, Gol Magnum and AK5C lost bugs with sights and shops. Arcom Tactical muzzle brake was returned to the game, which used to interfere with the review. Eliminated the oddities with lasers in the PP-2000 and MP443.

Modes: Outbreak can no longer be changed the characters after the start of the round, and in the FrontLines lines corrected the reflection of the icons on the scoreboard.

Interface: increased readability of tips for the gamepad and added the final list of developers to the credits.

Technique: Skins and animations began to work more correctly, the new A10 WARTHOG and SU25-Tm Frogfoot aircraft and entrance scenes and additional tips appeared. Also, “birds” improved cameras, added secondary weapons, redesigned handle and armament balance.

Aviation balance: the role of fighters in battles with ground targets is reduced: ammunition and missile damage are cut, but the effectiveness in air duels has increased. JDAM- and Napalm bombs in the XFAD-4 Draugr are weakened, their radius and damage are noticeably reduced.

Evaluate a fresh update Battlefield 2042 and start the way along the "road to Battlefield 6"You can on PC (Steam, Epic Games Store), Xbox and PlayStation. The game is completely translated into Russian.

Ice-Pick Lodge talks about the continuation of the “Mora” and the state of the studio

Remake "Mora" I went out back in 2019, but this is only part of the project that was going to release Ice-Pick Lodge: The game was a storyline for a guspik, and they planned to finish the bachelor and impostor later. But the remake failed financially, and the very “later” was very tight. About what the studio lives now, the chapter Ice-Pick Lodge Nikolai Dybovsky told in a fresh post.

Dybovsky assures that after the commercial failure of the remake "Mora" The studio continued to work hard. But the staff had to be reduced, and there was no money and effort for a decent script for the bachelor.

To survive, Ice-Pick Lodge Switching with "Mora" Three projects smaller. "Remember …" Already came out, "Franz" somewhere on the way, but about "Neuroscope" only one thing is said – now it is called "Meta -Cos". The plan was not too successful, since the development "Franza" Dragged.

The script for the bachelor nevertheless crawled into development and, judging by the words Dybovsky, in the last year was in a state of preliminary production. The team sought to come up with some other gameplay, which would not become a clone of gameplay for a gusurus, but will not require the same amount of resources as it took the first part of the remake "Mora".

Bachelor is an intellectual who is interested in the processes of natural human mortality. They tried to reflect this in gameplay. As a result, three prototypes were born:

In the first key place of action, one house became, and the feeling of intelligence of the protagonist was transmitted through the visualization of the fraud thoughts by the type of series "Sherlock". Phrases were required to "catch like mosquitoes". It turned out something like Fruit Ninja, Only instead of fruits were thoughts. Perhaps in some kind of rudimentary form this idea will still make itself felt.

In the second prototype, they played with a nonlinear narrative, where 12 days are experienced mixed up. It was possible to move between days. It turned out three temporary sequences: what the player experienced; what the bachelor survived; that the city survived around. Sometimes these sequences collided with each other. The concept turned out to be too confusing, and the feeling of time, very important for "Mora", Lost.

The third prototype has become the main thing – it is now being developed into a full -fledged game. It focuses on the techniques and methods that make the player experience time in short intervals-something like the way the film protagonist lived "Memento". Interaction with infected areas, particles and objects affect the course of time.

Some results of creative solutions in gameplay for bachelor Dybovsky divided into two lists: what will happen and what will not happen.

What will happen

Nonlinear narrative. The bachelor can manipulate time in his own way, so the player will have a chance to return to the already lived days and, for example, to fulfill what he did not have time at first. In every bottom there are details for bachelor’s hypotheses. The more details he finds, the more final answers he will receive.

Volunteers. A new type of characters that will help bachelor with routine tasks and find new facts.

Vizier and plague clouds. Ice-Pick Lodge seeks to make a plague in "Sea" more natural, due to which a sense of danger should increase. The core of interaction with space will be the search for particles of the disease in the air. When they are near, the player will need special behavior.

New statuses of areas. The city is more likely not to areas, but to air states. The disease is everywhere, but evolves differently, depending on the actions of the player.

Prototype with a vizier and plague cloud.

What will not happen

There will be no open https://abukingcasino.co.uk/withdrawal/ world. Judging by the words Dybovsky, The world will be divided into locations, between which you cannot move just like that.

There will be no trade and robberies. This does not go bachelor, since with his position in society he should not have problems with material support. However, there will still be a lot of economies in the game, just with other values ​​- time, people and facts.

At the end of 2021 Ice-Pick Lodge I found a certain large famous investor and entered into an agreement with him – he is still valid. The team expanded, and in 2022 for production took up full force. The studio expects that from mid-August it will begin to intensively create assets and gameplay systems, and by the beginning of October will make an alpha version.

July 1, 2022 Bethesda lured another Fallout Fashion Developer: London

July 1, 2022 eighth patch for Baldur’s Gate III will weigh 40 GB

Pathologic 2

The best comments

The first Mor was a single game with three different characters. Now everything looks so that three characters will seem to be three separate games, which is why I’m afraid of a feeling of unity of the city as a place of action will be lost. It looks very doubtful in my opinion. They released a guruspik, then for three years they examined with a bachelor, over time … It is scary to imagine when it comes to the impostors and what will the gameplay turn for it, what other mechanics will come up with. Again, everything looks like this is not one big work, but three different parts of it come out at different times and morally become obsolete in different ways. In general, Nicholas is of course talented, but his creative impulses should be learned to restrain or find a good manager to return the creators to play to reality.

I myself love the first mor very much, but for me the completeness of the work is important. I would like to eat a whole apple, not three straps. Therefore, I decided that I would play a remake only when all three scenarios come out, and I think I will have to wait a long time.

I did not play the original, but I really liked the remake. True, the game behaved with me as if I understand and know everything, but I did not know and I remembered many things from the streams Zulin.

And now how? It turns out now I, as a player, will already know more and play for a character who is not in the know of the local world?

In any case, I’m waiting, let’s see what will happen

I will say for myself, but the Mora stopped me from the purchase that they decided to release the game in parts. There would be three finished scenarios, you look and would not fail.

These “Experiments over time without an open world” do not cause anything trust/interest. It seems to me that Dybovsky himself had already forgotten what his game.

And now how? It turns out now I, as a player, will already know more and play for a character who is not in the know of the local world?

As far as I know, everything went wrong with their plan. To. The first character was to be bachelor. As in the original.

That is, the character, like the player meets the world.

There will be no open world. Judging by the words of Dybovsky, the world will be divided into locations, between which you cannot move just like that.
There will be no survival with the control of hunger, fatigue and poverty.
There will be no combat system in the traditional sense and stray passers -by.
There will be no trade and robberies. This does not go bachelor, since with his position in society he should not have problems with material support. However, there will still be a lot of economies in the game, just with other values ​​- time, people and facts.

In terms of gameplay, I watch this is a completely different game.

But I think the atmosphere will be on top

No wonder the original allowed to survive three stories, and not one.

Firstly, both the city and people are served very different.

Secondly, the characters themselves experience very different stories.

It is difficult to choose an example, but if it is very rude, it’s like with another game in the plus or minus classic setting, for example, fantasy, where you know how most likely the story ends, but the path to the final is interesting and how history is presented.

The mor of the atmosphere is unique, and if at least once after passing it pulled again in it plunges, most likely a new protagonist will be an excellent reason for this.

Well, they could entrust the image project in their spirit. Moreover, Epicians, it seems, has not been destroyed by anyone since they began to buy exclusives.

Then Epica and T -shirts would have gobbled up, absorbed, made a “studio on the patch”, which would help their main studios in the development of their main hits. They would draw ascetics for some next "Kalovodeti". Big corporations always do this with small developers who do not bring financial profit.

Extremely interesting and intriguing. We will see.

Probably, the first case in my memory, when I agree that a big uncle gurled smaller. Unless they need freedom. Otherwise, the hat and the fate of the radicals. Or Visceral.

These guys would be sold to Epica or T-shirts-then … Eh-eh-he … sorry. Dudes really did very attractive things. I hope that they will not die completely.

Yeah. And they will release it at such a pace on the disks of Fargus, for the Russian studio -_- And we all know what everything is going on.

Baldur’s Village came out – a mod carrying the heroes of Baldur’s Gate III to Stardew Valley

“The Pelican has recently built a new village to the north of the city, and its inhabitants look … rather unusual”, – says the description of the mod Baldur’s Village. It combined two games beloved by many – Baldur’s Gate III and Stardew Valley . Today the craft has become available for download.

Baldur’s Village He will offer to study the new settlement, look into the tavern, which is controlled by some acquaintance, and make friends with local inhabitants like Karllah, Will, Alfira and Astarion. For blonde elf, by the way, prepared a romantic line and a heap of events. In the future, Druid Halsin will be ready for marriage.

Bye Baldur’s Village includes more than 20 characters, 6 new locations, new shops and more. The entrance to the village of Baldura is located at the top of the map with the mountains, next to the Linus tent. The player’s character will be able to go to the houses of each of the heroes, but do not expect that they will all meet a visitor with open arms. Each guest from Baldur’s Gate III your schedule of the day and dialogs.

The enthusiast team intends to further supplement Baldur’s Village. Over time, more plots, objects, gameplay features and so on will be sewed into the mod. Future updates depend on the interest of the community by the project, donations and possible problems due to unauthorized "re-zasalov" or illegal sale of mod.

Download Baldur’s Village can be free on nexus mods. Among the supported languages ​​only English and Chinese.

March 8 leak: A lot of gameplay from closed testing of the new Battlefield

On March 8, the final trailer for the second season The Last of US is on the Network

Stardew Valley

Baldur’s Gate III

The best comments

E-e-e, Baby, now you can https://flashdashcasino.co.uk/mobile-app/ romance a shadouhart on the farm simulator!

Sounds like an occasion to the abyss in Stardy for a hundred hours

It hurts the faces of their faces detailed for portraits in old.

Thanks to the Chinese team for this mod🥰

Shut Up and Take My Money! : 0

The next candidate for the romantic is precisely halsin (͡ ° ͜ʖ °)

What about the bears?

On the contrary, the mod will?

And this is right perfectly

When the thoughts are already launched on the baldur? Or vice versa

You can download Baldur’s Village for free on Nexus mods. Among the supported languages ​​only English and Chinese

Knowers, that is, from now on for mods in the elder, you also do not need to use a third -party console team, for the normal work of which you need to either know the language or dance with a tambourine from each Feol, red pins ?

I understood, I will go through you

Yes, stupidly resolution is twice as high as in the rest of the game.

WOTC safely killed this mod.
This deserves a separate news.

Ti ammiro!

La guarda con un aspetto radioso, lei lo considera brillante: gli amanti non possono che ammirare il soggetto dei loro sentimenti. Ma per amore durevole, ammirazione reciproca – sembra che una delle condizioni necessarie.

Dopo vent’anni di vita insieme, qualcuno guarda ancora il satellite con ammirazione e per qualcuno la sua mente, talento e altre virtù diventano familiari e non causano più la prima gioia. Ci sono quelli il cui atteggiamento è da qualche parte nel mezzo tra questi due segni: di tanto in tanto ricordano i vantaggi del partner. “So di avere un marito meraviglioso, ma non per ripetere ogni giorno. Anche se a volte dirà improvvisamente qualcosa in una conversazione, da cui la stessa gioia da cui il mio amore per lui è cresciuto di nuovo dieci anni fa ”, afferma Valentine 45enne Valentine.

Ammirazione – l’inizio dell’amore. "Senza di essa, la coppia non avrebbe potuto avvenire", la psicoterapeuta di famiglia Elena Ulitova è sicura. – C’è la perdita di sé in questo sentimento – perché se non potessimo essere distratti da noi stessi, semplicemente non ne avremmo visto un altro, tanto più non avremmo trovato la perfezione in esso. C’è un desiderio che ci attira di connetterci con questo, adempiere alle virtù degli altri.

Crea la tua storia

Innamorarci, scopriamo un’altra persona per noi stessi, il suo mondo, il sapore, le abitudini – e molti in esso ammirano. L’ammirazione costituisce la base della storia, che è creata da due. È contemporaneamente il mito della creazione e il mito del destino. "L’ammirazione è la fase dello sviluppo della coppia, poiché prima era una fase nello sviluppo del bambino", sottolinea il terapista Gestalt IV Mouiresse. Spiega che le due prime fasi di crescita del bambino sono associate a un senso di ammirazione. Inizialmente questa è l’ammirazione che la madre sperimenta di fronte al bambino, e poi l’ammirazione di ritorno del bambino con la madre, che si preoccupa di lui*. “Con l’aiuto di questo sentimento, un bambino, per il quale non vi è ancora alcuna differenza tra lui e il mondo esterno, semplifica vari segnali provenienti dall’esterno, costruisce un’idea di se stesso, guadagnando gradualmente l’integrità interna. La stessa cosa accade in una coppia: ti ammiro, mi ammiri, ci amiamo. In una certa misura, ci creiamo l’un l’altro ". Dal punto di vista di Elena Ulitova, questo è un processo reciproco: "Stiamo cercando l’aspetto di un altro e raggiungiamo il suo riconoscimento, cioè ciò che rafforzerà la nostra autosfidenza e che esistiamo in coppia".

* Leggi di più Vedi. Nel libro di Khinets Kochut "Analisi of the Self" (Kogito Center, 2003).

Non creare un idolo

Ognuno di noi ha qualcosa di meraviglioso: https://farmacieromania24.com/cialis-generica/ pazienza, capacità di godersi la vita, i talenti culinari o la fedeltà agli amici. Ma "La bellezza è agli occhi dell’osservazione": queste proprietà non sono disponibili per ogni look, dovrebbero essere annotate. Non trasformare, tuttavia, dileggiare nel culto. “Se la bambina non sentiva che sua madre rallegra che le piace e non ha imparato a rispondere a questo con il suo senso di gioia e piacere, un senso di mancanza di vita rimane con lui per la vita. Essendo diventato un adulto, può cercare di colmare questa lacuna, difinire il suo partner ”, spiega Yves Moore. Chiunque non sia fiducioso nel suo valore non si sente degno dell’amore dell’altro e, dietro un eccesso di gioia, nasconde il suo spiacevole bisogno di essere considerato considerato seriamente accettato. Non ammira più, ma esalta, non piace, ma perde se stesso. "Tali relazioni sbilanciate non collassano necessariamente, ma sono dannose", sottolinea Elena Ulitova. – In essi, la personalità del "fan" è sempre più deprezzante e l’oggetto di culto sembra grandi aspettative ". La delusione è inevitabile. Il 37enne VSEVOLOD dice: “Ho rotto con la mia amica, perché mi ha salito a un tale piedistallo che avevo sempre paura di fare un passo sbagliato. Non ho a destra a sinistra per dubitare o errori. Alla fine, sono solo stanco di questo ".

La relazione sta cambiando!

Inoltre, il loro sviluppo nella coppia attraversa diverse fasi, che sono sorprendentemente simili alle fasi dello sviluppo del bambino. Gli psicoterapisti familiari Ellin Bader e Peter Pirson hanno creato un modello di evoluzione delle relazioni coniugali*. Soprattutto, un partner ammira la prima e la quinta fase, ma in età adulta è meno fantasia, più rispetto e comprensione.

1. Simbiosi. Amore pazzo, fusione di personalità e spazio abitativo. L’obiettivo è l’attacco. La somiglianza tra i partner è esagerata e le differenze vengono ignorate.

2. Differenziazione. Rovesciamento di un partner da uno studio reciproco piedistallo. L’obiettivo è stabilire i confini. Lotta per la loro opinione.

3. Istruzione. L’attenzione dei partner non è rivolta l’una all’altra, ma al mondo esterno. L’obiettivo è lo sviluppo di "io". I conflitti si intensificano.

4. Istituzione di relazioni. I partner hanno deciso la propria personalità e si aspettano il supporto reciproco. L’obiettivo è stabilire un equilibrio tra vicinanza e indipendenza. Sbarazzarsi dei complessi dei bambini che interferiscono con la felicità nella vita familiare.

5. Interdipendenza. Due vite umane di successo stabiliscono una solida connessione. L’obiettivo è la costanza. L’assistenza reciproca nello sviluppo è più importante per le relazioni e non la soddisfazione dei bisogni. IN. P.

* E. Bider, p. Parson "In Search of the Mife Para" (casa editrice del Mosca Psychological and Social Institute, 2008).

Tornare alla realtà

L’ammirazione, che non ha superato la prova della realtà, diventa auto -deception e porta solo danni. Affinché tragga beneficio, devi permetterti di vedere la realtà senza abbellimento. Come durante l’infanzia, quando dopo la fusione si verifica un periodo di distruzione delle illusioni: ciò è necessario che il bambino sia in grado di separarsi dalla madre. La luna di miele finisce anche: la comprensione arriva che il nostro partner non è la persona perfetta che è stata attratta da noi nelle nostre fantasie. Rimuoviamo le nostre proiezioni da lui, rilasciamo dai nostri desideri e notiamo le sue imperfezioni, imbarazzo, incapacità. A volte, di conseguenza, iniziamo a biasimarlo per l’inganno, come se non stessimo componendo la sua immagine da soli, ed era lui che stava ingannando maliziosamente le nostre teste e cercheremo un altro oggetto di culto. Ma qui ci sbaglieremo. "Andando a creare una nuova fantasia, avremmo perso l’opportunità di aprire di nuovo il nostro partner, a un livello più profondo", afferma Elena Ulitova. – e allo stesso tempo aperto davanti a lui e con lui stesso ".

Aperto e aperto

Vivere accanto a un’altra persona, lo riconosceremo in modo più dettagliato e più profondo. Ciò che ama per la colazione – e per il quale non gli piace il cugino, ciò che lo mescola – e come sperimenta l’insulto, affronta i fallimenti. Vediamo la sua sincerità e vulnerabilità. Allo stesso tempo, noi stessi siamo a rischio di apertura, mostrando la nostra debolezza. "A volte stiamo vivendo vergogna sotto lo sguardo di un partner", osserva Elena Ulitova, "e quando comprendiamo che non ci condanna, sperimentiamo una sensazione difficile: sia gratitudine che sollievo, che poi ci trasferiscono a un nuovo livello di intimità". Non c’è ingenuità nella vera ammirazione. È dipinto con rispetto, accettazione incondizionata della verità di un altro e diventa una forza che rafforza un paio. Quando abbiamo l’opportunità di aprire prima dello sguardo amorevole di un altro, ci trattiamo con grande accettazione, ripristiniamo la nostra auto -testimone. "Sono cresciuto con genitori molto esigenti", ricorda la 33enne Anna. – Qualunque cosa io faccia, non è mai stato abbastanza buono. E quando si è rivelato bene, non dovrei parlarne in modo da non essere preso fuoco, quello era il loro solido principio! Ero sicuro di essere brutto e stupido, non ero bravo per niente. Ma il mio amico esprime sempre la sua ammirazione per me, e questo mi dà un potere incredibile e la fiducia in sé.

Continua il movimento

Non è facile ammirare. Inoltre, "L’individualista, costruito in competizione, la società deriva relazioni in cui la parleremo gli altri, negeremo un altro per il bene del nostro sviluppo personale o del successo sociale", sottolinea Yves Yves. La capacità di ammirare quella richiede un certo lavoro su se stessi, lo sviluppo dell’attenzione disinteressata a un’altra generosità spirituale. Per ammirare, impariamo a tornare per la prontezza iniziale per l’incontro e l’accettazione, per la gioia inerente all’infanzia o alla prima volta del rapporto della coppia. Ascolta un altro quando dice, non concentrarsi su ciò che noi, come ci sembra, sappiamo di lui, per accettare che lui stesso può cambiare, che non ci appartiene una volta per tutte. "L’amore è un gioco con qualcosa che elimina, non con ciò che può diventare nostro, diventare noi, ma con qualcos’altro, sempre diverso, sempre irraggiungibile, sempre futuro", conclude Yves Mress. Poiché il mio partner, non importa quanto sia familiare, rimane sempre diverso, l’ammirazione diventa la chiave per l’esistenza a lungo termine della coppia.